Lastly, Heavy weapons make the character attack slower, but with a 125% damage percentage. Medium-weighted weapons have average speed and power, with 100% attack power. Light weapons are faster compared to the other types, but have weak damage - only at 75% capacity. Weapons' weights are classified as being Light, Medium, and Heavy. Dynasty Warriors 5 adds a Weight system to weapons.
The first two additional attacks are regular with the third attack being a launch, and the last attack's purpose is to clear crowds, but will not activate elements despite some having charge attack animations this is a nod to Samurai Warriors' normal attack string finisher inputs via using the same non-charge attack effect for the string starter. When using a weapon who's informational screen has a blue, swirling dot on it and also having a full Musou bar, players can press an additional 4 times after, ,,. Enemy generals can also activate Musou Rage as well. To activate it, press R3 (right analog stick). The player can pick it up on the ground by killing certain soldiers, breaking certain boxes, or by getting 100 KO's when wielding a fourth weapon.